Three.js research and development project
Leveraging on the lightweight Three.js framework for web based interactive content.
v1.0
Loading of FBX base rigged model
Loading of Animation FBX and applying animatin to base model
Using unoptimized assets (tga textures). Todo: convert to png/jpg for faster load times.
Manual setting of textures to Three.js materials from fbx unssuported materials
Three.js
Unity3D (Character Model)